- Added _lastQTime debounce (300ms) to the Q key handler - Holding Q now fires at most ~3 actions per second instead of ~20, preventing duplicate actions from stale state reads - The previous issue: 6 identical Haste casts, then 8 identical Spark casts, then 12 identical Heartseeker casts — all from state not yet updated by the game |
||
|---|---|---|
| .. | ||
| build.sh | ||
| hv-unified.user.js | ||
| latest.user.js | ||