HV Unified simulator
- Added _lastQTime debounce (300ms) to the Q key handler - Holding Q now fires at most ~3 actions per second instead of ~20, preventing duplicate actions from stale state reads - The previous issue: 6 identical Haste casts, then 8 identical Spark casts, then 12 identical Heartseeker casts — all from state not yet updated by the game |
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