- 23 source files in src/ (build via scripts/build.sh) - Forum-sourced player knowledge in references/ - DESIGN.md with architecture and corrections - References to existing scripts (Monsterbation, jpx, HV Utils)
2.4 KiB
2.4 KiB
New Ask-The-Experts Thread — Beginner Guide
Source: forums.e-hentai.org/index.php?showtopic=297475 Author: Noni (mod, L500 Ponyslayer) Based on: f4tal's original Do's and Don'ts, updated 2026 by mod team
TOP 30 Tips Summary (actual text from the thread)
1-3: Setup
- Try alt.hentaiverse.org if main site has problems
- Read the wiki (Advice page, FAQ, Acronyms, Technical Issues)
- Ask questions in forum or (unofficial) Discord
4: Trading
- Use MoogleMail for player trades
- CoD (Cash on Delivery) requires Postage Paid hath perk (~350K credits) — buy it
- Trade via WTS/WTB forum sections, or The Market for items
5-6: Don't Sell to Bazaar
- "Just remember: never sell anything to the bazaar. At least until you will be proficient enough to tell important items from unimportant."
- High-level players give free stuff to newcomers in WTS shops
7-8: Credits & GP
- Use GP (not Credits) to download galleries — 3x more downloads
- Visit News Page daily for free EXP, Credits, arena reset
9: Forum Bonus
- Double EXP for posting in forum at least once per 30 days
- "Please post that one message here — don't spam"
10: Start as Melee, Not Mage
- "Mage equipment is very expensive and on lower levels you just don't have good spells — it is just extremely hard to play as mage right from level one (but not impossible)."
11: Don't Chase High Quality Gear
- "Do not try to get Legendary or Peerless in first day of playing, and even in the first month."
- Change quality gradually and adequately
12: Mix Armor but Use 3 Same for Abilities
- 3+ Heavy → melee abilities
- 3+ Light → melee evade abilities
- 3+ Cloth → mage abilities
- Rare types: Power (heavy), Shade (light), Phase (cloth)
15: Lock Equipment
- Lock equipment you don't want to accidentally sell/salvage
16-17: Abilities & Spells
- After upgrading abilities, ACTIVATE them (click icon → slot at top panel)
- Spells: Offensive, Debuffs, Buffs, Cures
- Melee should use spells too (buffs, debuffs)
- "Items are faster and safer than spells" — items are instant, monsters don't attack after using items
- "Whenever you have chance, use items first and only then, if your HP is still low, cast a Cure spell"
18: Spark of Life
- Requires 50% base SP to cast
- After it saves you, absorbs 50% base SP — don't recast immediately or you'll die
19: Item Slots
- Don't forget to put items into item slots (Settings page)