hv-unified/scripts
GaboGG ff728fe68f v0.14.26 - Fix threat threshold (70%->80%) + stalling on single enemy
- Threat threshold raised from 70% (84px) to 80% (96px) — stops
  wasting OC on Rending Blow when enemies are at 89 SP (31 points
  from actually specialing). In the log, RB fired at OC=50 on 89SP
  mobs which wasn't an emergency.
- Single-monster stalling now triggers regardless of enemy SP level.
  Previously blocked by !hasHighThreat — if the last enemy had high
  SP, stalling was skipped and the script killed immediately, wasting
  the stall opportunity for skill cooldown recovery.
2026-07-28 10:14:08 -04:00
..
build.sh v0.14.7 - Gear scraper: captures full equipment stats to localStorage 2026-07-27 14:55:48 -04:00
hv-unified.user.js v0.14.26 - Fix threat threshold (70%->80%) + stalling on single enemy 2026-07-28 10:14:08 -04:00
latest.user.js v0.14.26 - Fix threat threshold (70%->80%) + stalling on single enemy 2026-07-28 10:14:08 -04:00