hv-unified/scripts
GaboGG e48ef78121 v0.14.28 - OC-building priority: skip debuffs/buffs when AoE ready but OC low
New step 2c: when 5+ monsters, Rending Blow is ready, and OC < 60,
skip Imperil/Absorb/buff loops and basic attack to build OC.

In your log, RB was ready (sk:RRGR) from turn 1 at OC=20, but the
script spent 20 turns on Imperil x3 + Absorb (999!) + Curx3 +
items before finally firing RB at turn 21 when monsters were at
100+ SP. Now it basic-attacks aggressively to hit OC=60 faster,
then fires RB as soon as threshold is reached.
2026-07-28 10:36:34 -04:00
..
build.sh v0.14.7 - Gear scraper: captures full equipment stats to localStorage 2026-07-27 14:55:48 -04:00
hv-unified.user.js v0.14.28 - OC-building priority: skip debuffs/buffs when AoE ready but OC low 2026-07-28 10:36:34 -04:00
latest.user.js v0.14.28 - OC-building priority: skip debuffs/buffs when AoE ready but OC low 2026-07-28 10:36:34 -04:00