hv-unified/scripts
GaboGG b5a5c3df54 v0.13.30 - Fix spirit item detection, add threat-based targeting
- Fix: items on cooldown (no id attr) were invisible to parser
  Spirit Draught/Potion on cooldown couldn't be auto-consumed
- Fix: spiritPotionSP raised from 30% to 60%
- New: parse monster SP bar widths into STATE.monsterSp[]
- New: findDangerousMonster() — targets highest SP bar monster
- New: hasHighThreat() — true if 2+ monsters >85% SP (about to special)
- Weapon skills now fire on high-threat even without full OC
- Basic attacks prefer dangerous monsters in all tiers
2026-07-27 13:07:39 -04:00
..
build.sh v0.13.3 - Auto-sell/salvage preset on settings page 2026-07-26 12:42:56 -04:00
hv-unified.user.js v0.13.30 - Fix spirit item detection, add threat-based targeting 2026-07-27 13:07:39 -04:00
latest.user.js v0.13.30 - Fix spirit item detection, add threat-based targeting 2026-07-27 13:07:39 -04:00