HV Unified simulator
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GaboGG 7c714eb589 v0.14.24 - Fix spirit burst toggle-off (was stuck ON after Rending Blow killed <7 mobs)
- The toggle-off (state 2 -> OFF) was inside the monsters.length >= 7 check
- If Rending Blow killed enough enemies to drop below 7, the else block
  reset _spiritForSkill = 0 without toggling spirit off, leaving it ON
- Now toggle-off guard runs independently of monster count
- Also resets flag if spirit gets toggled externally
2026-07-28 09:19:22 -04:00
docs Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
references v0.14.22 - Survival-first priority chain (simulation-backed, 10/10 survival) 2026-07-28 06:19:02 -04:00
scripts v0.14.24 - Fix spirit burst toggle-off (was stuck ON after Rending Blow killed <7 mobs) 2026-07-28 09:19:22 -04:00
simulator Fix: Spark of Life icon key, mana items after buffs 2026-07-22 06:13:54 -04:00
src v0.14.24 - Fix spirit burst toggle-off (was stuck ON after Rending Blow killed <7 mobs) 2026-07-28 09:19:22 -04:00
.gitignore Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
analyze_gear.py v0.14.22 - Survival-first priority chain (simulation-backed, 10/10 survival) 2026-07-28 06:19:02 -04:00