- Added filter dropdowns to the panel: Armor (Light/Heavy/Cloth/All) and Weapon (2H/Estoc/Longsword/Great Mace/Club/Axe/Scythe). Persisted in localStorage. Default: Light armor, 2H weapons. Filters exclude non-matching items from armory/buy candidates (equipped item always shown regardless). - Fixed gearPlayerLevel(): now reads STATE.level first (battle parser caches it), then the hv-cfg-btn label (Lv195), then level_readout. Previously fell back to 155 when the level readout used CSS fonts — this excluded the Lv171 equipped Estoc from candidates, causing 'vs ?' in the upgrade line. - Upgrade line now always shows a real number (scores equipped directly if it missed candidates). Also scrapes correctly on equipment pages: clicking Analyze there refreshes equipped slots from dynjs_equip store. |
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| .. | ||
| build.sh | ||
| hv-unified.user.js | ||
| latest.user.js | ||