v0.15.4 - Elemental Strikes parsed + scored per wiki (Void Strike, etc.)
From EHWiki Detailed_Equip_Characteristics + Equipment_Basics:
- Elemental strikes are 'X Strike (Y%)' lines (Void/Fire/Cold/Elec/
Wind/Holy/Dark), separate hit for ~50% of physical damage, max 2
strikes + Void Strike
- Ethereal weapons deal Void damage (+523 Void Damage), prefixes:
Ethereal→Void, Fiery→Fire, Arctic→Cold, Shocking→Elec,
Tempestuous→Wind, Hallowed→Holy, Demonic→Dark
- Weapon procs by type: Piercing→Penetrated Armor (Estoc/Rapier),
Crushing→Stun (Mace/Club), Slashing→Bleeding Wound (Longsword/
Katana/Shortsword/Axe/Wakizashi)
Parser now captures:
- stats['Strike <Elem>'] = chance% (e.g. 'Strike Void': 50)
- stats['Weapon Damage'] for Void too (+523 Void Damage)
Scorer adds expected strike damage (chance/100 × 0.5 × weapon dmg)
weighted same as base damage. Type bonuses updated to match real
procs (Stun 1.15x > Bleeding 1.10x, Rapier 1.20x like Estoc 1.25x).
So your lottery Peerless Ethereal Rapier (+523 Void, Void Strike 50%)
now scores properly. Note: re-scrape after update for Strike fields.