HV Unified simulator
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GaboGG 3a041f41da Fix boss detection: remove SP bar check, only use gold border
At Lv100+ / Hell difficulty, all normal monsters also have SP bars
(the red nbarred.png). This made the script think every monster was
a boss, triggering debuffs (Imperil/Weaken) on every fight and
draining MP.

Changes:
- isRareMonster() no longer checks for nbarred.png
- Only gold border (BD7400/E6CCA3) indicates a real boss
- Debuffs now only fire on gold-border bosses, not on ≤2 monsters
2026-07-23 17:53:47 -04:00
docs Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
references Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
scripts Fix boss detection: remove SP bar check, only use gold border 2026-07-23 17:53:47 -04:00
simulator Fix: Spark of Life icon key, mana items after buffs 2026-07-22 06:13:54 -04:00
src Fix boss detection: remove SP bar check, only use gold border 2026-07-23 17:53:47 -04:00
.gitignore Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00