hv-unified/scripts
GaboGG 31799a7261 v0.13.22 - Cache base MP costs at battle start (dynamic, not hardcoded)
- Removed SPELL_COSTS hardcoded table
- Base MP costs are now read from the magic pane's onmouseover
  tooltip at battle init and cached in STATE._baseMpCosts
- Cache is populated during parseBattleState() and persists
  for the entire battle, avoiding channeling's 1-MP display
- Cache resets on new battle, so level-ups or stat changes
  are picked up when starting a new arena
2026-07-26 15:08:23 -04:00
..
build.sh v0.13.3 - Auto-sell/salvage preset on settings page 2026-07-26 12:42:56 -04:00
hv-unified.user.js v0.13.22 - Cache base MP costs at battle start (dynamic, not hardcoded) 2026-07-26 15:08:23 -04:00
latest.user.js v0.13.22 - Cache base MP costs at battle start (dynamic, not hardcoded) 2026-07-26 15:08:23 -04:00