HV Unified simulator
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GaboGG 31799a7261 v0.13.22 - Cache base MP costs at battle start (dynamic, not hardcoded)
- Removed SPELL_COSTS hardcoded table
- Base MP costs are now read from the magic pane's onmouseover
  tooltip at battle init and cached in STATE._baseMpCosts
- Cache is populated during parseBattleState() and persists
  for the entire battle, avoiding channeling's 1-MP display
- Cache resets on new battle, so level-ups or stat changes
  are picked up when starting a new arena
2026-07-26 15:08:23 -04:00
docs Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
references Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
scripts v0.13.22 - Cache base MP costs at battle start (dynamic, not hardcoded) 2026-07-26 15:08:23 -04:00
simulator Fix: Spark of Life icon key, mana items after buffs 2026-07-22 06:13:54 -04:00
src v0.13.22 - Cache base MP costs at battle start (dynamic, not hardcoded) 2026-07-26 15:08:23 -04:00
.gitignore Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00