- Scrap the old floating panel approach (wrong DOM selectors)
- Now injects a toolbar directly into the equipment list on the Armory page
- Parses equipment from native #equiplist table rows using correct
DOM selectors (hover_equip, select_equip, eqids[] checkboxes)
- Detects current screen (organize/sell/salvage/modify) to show relevant
bulk-select buttons per tab
- Sell tab: select Crude, select <=Fair
- Salvage tab: select salvage-grade, select <=Average
- Organize tab: select equipped (for pinning)
- Plus: Select All, Invert, Clear on every screen
- Grades by quality: Keep (Magnificent+), Keep (Superior),
Salvage (Average-Fair), Sell (Crude)
- Resets properly across page navigations (single-use id guard)