HV Unified simulator
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GaboGG 2f680a630d v0.13.2 - Rewrite armory.js with actual page DOM support
- Scrap the old floating panel approach (wrong DOM selectors)
- Now injects a toolbar directly into the equipment list on the Armory page
- Parses equipment from native #equiplist table rows using correct
  DOM selectors (hover_equip, select_equip, eqids[] checkboxes)
- Detects current screen (organize/sell/salvage/modify) to show relevant
  bulk-select buttons per tab
- Sell tab: select Crude, select <=Fair
- Salvage tab: select salvage-grade, select <=Average
- Organize tab: select equipped (for pinning)
- Plus: Select All, Invert, Clear on every screen
- Grades by quality: Keep (Magnificent+), Keep (Superior),
  Salvage (Average-Fair), Sell (Crude)
- Resets properly across page navigations (single-use id guard)
2026-07-26 11:33:10 -04:00
docs Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
references Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
scripts v0.13.2 - Rewrite armory.js with actual page DOM support 2026-07-26 11:33:10 -04:00
simulator Fix: Spark of Life icon key, mana items after buffs 2026-07-22 06:13:54 -04:00
src v0.13.2 - Rewrite armory.js with actual page DOM support 2026-07-26 11:33:10 -04:00
.gitignore Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00