- Step 0e (emergency weapon skills): requires STATE.monsters.length >= 3. With 1-2 enemies, basic attack and tank the hits — better to farm OC. - Step 11 (normal weapon skills): isHighThreat trigger also requires >= 3. If OC >= 60 naturally, skills still fire regardless of enemy count. - Great Cleave on rares still works at lower OC since rares are worth killing fast regardless of group size. |
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| .. | ||
| build.sh | ||
| hv-unified.user.js | ||
| latest.user.js | ||