HV Unified simulator
- Step 0e (emergency weapon skills): requires STATE.monsters.length >= 3. With 1-2 enemies, basic attack and tank the hits — better to farm OC. - Step 11 (normal weapon skills): isHighThreat trigger also requires >= 3. If OC >= 60 naturally, skills still fire regardless of enemy count. - Great Cleave on rares still works at lower OC since rares are worth killing fast regardless of group size. |
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| docs | ||
| references | ||
| scripts | ||
| simulator | ||
| src | ||
| .gitignore | ||
| analyze_gear.py | ||