- Added action execution to the vitals MutationObserver so the script fires on every round tick, not only when hovering a monster - This fixes buffs expiring and channeling being wasted when the user isn't actively hovering a monster during auto-battle - Removed unused STATE.battleRound |
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| .. | ||
| build.sh | ||
| hv-unified.user.js | ||
| latest.user.js | ||