HV Unified simulator
- Added action execution to the vitals MutationObserver so the script fires on every round tick, not only when hovering a monster - This fixes buffs expiring and channeling being wasted when the user isn't actively hovering a monster during auto-battle - Removed unused STATE.battleRound |
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| references | ||
| scripts | ||
| simulator | ||
| src | ||
| .gitignore | ||