hv-unified/references/hv-guide.md
GaboGG 402db6bb2f Initial commit: HV Unified v0.11.0 structure
- 23 source files in src/ (build via scripts/build.sh)
- Forum-sourced player knowledge in references/
- DESIGN.md with architecture and corrections
- References to existing scripts (Monsterbation, jpx, HV Utils)
2026-07-20 19:30:26 -04:00

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# HentaiVerse — Complete Domination Guide (Level 1 → 500)
## Powered by HV Unified script + H@H passive income
---
## PHASE 0: SETUP (Before your first battle)
### 1. Install the script
Open Tampermonkey → Create new script → paste `/home/gabogg/hv-unified/hv-unified.user.js` → Save.
### 2. Understand the controls
| Key | What |
|-----|------|
| **Q** | Execute recommended action (attacks, spells, heals — auto-decides) |
| **H** | Toggle hover mode (mouse over a monster = auto-attack) |
| **C** | Emergency heal (cast Cure/Full-Cure immediately) |
| **,** | Open settings panel (toggle features, adjust thresholds) |
### 3. Your passive income engine
H@H client 52710 is already running on the VPS. It'll take weeks to ramp up,
but once it does, you'll earn Hath passively. Exchange Hath for Credits at
~3,000 Cr/Hath. This IS your server-funding strategy.
---
## PHASE 1: NOVICE (Levels 150) — Survival First
### Stat allocation
```
STR ██████░░░░░░░░░░░░░░ 30% — Physical damage
END █████░░░░░░░░░░░░░░░ 25% — HP + damage reduction
DEX ████░░░░░░░░░░░░░░░░ 20% — Accuracy + Parry + Phys dmg
AGI ██░░░░░░░░░░░░░░░░░░ 10% — Evade + Attack speed
WIS ██░░░░░░░░░░░░░░░░░░ 10% — MP + Magic acc
INT █░░░░░░░░░░░░░░░░░░░ 5% — Magic damage
```
**Rule:** END keeps you alive. STR makes battles faster. Level them 2:1 until
you stop dying, then shift toward STR.
### What to do every day
1. **Arena "First Blood"** (2 rounds) — 100 credits, takes 30 seconds
2. **Arena "Graduation"** (6 rounds) — 1,000 credits first clear
3. Spend credits on **Adept Learner training** — +1% EXP per level, stacks forever
4. Any leftover stamina → **Grindfest on Normal** — great EXP, flee at 30% HP
### Equipment
- Don't worry about gear quality yet. Equip whatever drops.
- Sell Crude/Fair items (click the Shop Sell buttons our script adds).
- Keep Average+ items that match your weapon type.
### Spell priority
| Level | Spell | Why |
|-------|-------|-----|
| 5 | **Cure** | Your lifeline. Press C to use. |
| 10 | **Protection** | -25% damage taken. Cast at battle start. |
| 15 | **Fiery Blast** | First damage spell. Use when MP > 25%. |
| 25 | **Freeze** | Cold damage + slows enemies. |
### Script behavior at this tier
- Will auto-cast Cure when HP < 35%
- Will use any offensive spell you've unlocked
- Defaults to basic attacks when MP is low
- Won't waste MP on unnecessary buffs
### Credit earnings (estimate)
- ~500-2,000 credits/day from early arenas
- ~100-500 credits from equipment sales
- **Priority:** Adept Learner to level 50, then Scavenger to level 25
---
## PHASE 2: ADEPT (Levels 50150) — Building Power
### Stat shift
```
STR ███████░░░░░░░░░░░░░ 35% — Physical damage (increased)
END ████░░░░░░░░░░░░░░░░ 20% — HP (reduced — you survive better now)
DEX ████░░░░░░░░░░░░░░░░ 20% — Accuracy + Parry
AGI ██░░░░░░░░░░░░░░░░░░ 10% — Evade
WIS ██░░░░░░░░░░░░░░░░░░ 10% — MP pool
INT █░░░░░░░░░░░░░░░░░░░ 5% — Minimal
```
### What to do every day
1. **All available Arenas** you should have 5-8 unlocked by now
2. **Grindfest on Hard** better drops, more EXP
3. Training: **Adept Learner → 100**, **Scavenger → 25**, **Ability Boost → 50**
4. Start doing **Item World** on Average+ weapons adds potency stats
### Equipment goals
- Get a weapon with **elemental strike prefix** (Fiery/Freezing/Shocking/Gale)
- Look for **Superior+ quality** in your weapon slot first
- Armor: prioritize **Protection suffix** or **Agile prefix** on light armor
- Start checking equip popups our script tags items as KEEP/SELL
### Key spell unlocks
| Level | Spell | Impact |
|-------|-------|--------|
| 50 | **Regen** | Passive HP regen per turn. Cast once, lasts whole battle. |
| 60 | **Haste** | +50% action speed. Most important buff in the game. |
| 65 | **Smite** | Holy damage. Good against undead/demons. |
| 70 | **Weaken** | Reduces enemy damage by 50%. Cast on bosses. |
| 80 | **Sleep** | Incapacitates enemy. Cast on dangerous targets. |
### Script behavior at this tier
- Auto-maintains Haste + Protection + Regen
- Auto-casts Imperil on strongest enemy (once unlocked at 130)
- Auto-casts Weaken on bosses
- Uses T1 spells for damage, prioritizes AoE if multiple enemies
### Credit earnings (estimate)
- ~5,000-15,000 credits/day from arenas
- ~500-2,000 from equipment sales
- Start saving for Ability Boost training (100 credits per level, adds up)
---
## PHASE 3: VETERAN (Levels 150300) — Speed & Efficiency
### Stat allocation (1H style)
```
STR ████████░░░░░░░░░░░░ 40% — Physical damage (maximize)
DEX █████░░░░░░░░░░░░░░░ 25% — Crit + Parry
END ███░░░░░░░░░░░░░░░░░ 15% — HP (enough to not die)
AGI ██░░░░░░░░░░░░░░░░░░ 10% — Attack speed
WIS █░░░░░░░░░░░░░░░░░░░ 5% — Utility
INT ░░░░░░░░░░░░░░░░░░░░ 5% — Minimal
```
For mages (Staff): INT 40%, WIS 30%, END 15%, AGI 10%.
### What to do every day
1. **All 10+ Arenas** credits from "Endgame" (10K), "Exile" (20K), "To Kill a God" (35K)
2. **Grindfest PFUDOR** maximum rewards, 100+ rounds
3. Training: finish **Scavenger → 50**, **Quartermaster → 20**, start **Assimilator**
4. **Item World** on your best weapons aim for Butcher/Fatality/Swift Strike potencies
### Key unlocks
| Level | What | Why |
|-------|------|-----|
| 130 | **Imperil** | Reduces ALL enemy defenses. Cast it on everything. |
| 175 | **T3 spells** | Huge damage, hits 7-10 targets. Arena clear speed doubles. |
| 200 | **Paradise Lost** | Best holy nuke. |
| 220 | **Full-Cure** | Full HP restore. Emergency button. |
| 245 | **Ragnarok** | Best dark nuke. |
| 250 | **MagNet** | Prevents enemy evade AND resist. Essential for mages. |
### Equipment goals
- Full **Exquisite+** set in your fighting style
- Weapon with **Butcher Lv.5** (IW potency) +25% damage
- **Force Shield** (rare drop) if 1H best block in game
- Start looking for **Magnificent+** gear our script will flag these
### Fighting style optimization
| Style | Best at | Weapon |
|-------|---------|--------|
| **1H + Shield** | Arena clearing (fast, safe) | Rapier (Penetrated Armor) or Shortsword (high accuracy) |
| **2H** | Boss killing (huge single hits) | Estoc (Penetrated Armor) or Katana (high crit) |
| **DW** | Speed farming (most attacks/turn) | Wakizashi + Wakizashi |
| **Staff** | AoE grinding (hits everything) | Willow (Holy+Dark) or Redwood (balanced elements) |
### Script behavior at this tier
- Full auto-buff rotation (Haste Protection Shadow Veil Spark of Life)
- Auto Spirit Stance management (toggle when OC > 80%)
- Auto skill usage (Frenzied Blows, Great Cleave, Shatter Strike)
- Debuff priority: Imperil → Weaken → Slow (bosses only)
- Damage: T3 AoE spells if multiple enemies, T2 single-target otherwise
### Credit earnings (estimate)
- ~30,000-80,000 credits/day from arenas
- ~5,000-20,000 from equipment sales (rare drops are valuable)
- Training costs increase significantly — prioritize Ability Boost
- Buy **Source Nexus** (1,000 Hath) if you have it — unlocks original images
---
## PHASE 4: MASTER (Levels 300500) — Optimization
### Stat allocation (1H style)
```
STR █████████░░░░░░░░░░░ 45% — Maximum physical damage
DEX ██████░░░░░░░░░░░░░ 30% — Max crit + parry
END ██░░░░░░░░░░░░░░░░░░ 10% — Minimum to survive
AGI ██░░░░░░░░░░░░░░░░░░ 10% — Speed cap
WIS ░░░░░░░░░░░░░░░░░░░░ 3% — Bare minimum
INT ░░░░░░░░░░░░░░░░░░░░ 2% — Negligible
```
### Daily routine
1. **All 14+ Arenas** — ~50,000-150,000 credits/day
2. **Grindfest PFUDOR** for proficiency farming
3. **Item World** on peerless equipment
4. **Tower climbing** (Isekai) for seasonal rewards
5. Training: max everything — Ability Boost, Scavenger, Quartermaster, Assimilator
### Endgame goals
- Full **Legendary/Peerless** equipment set
- All **Hath Perks** relevant to your build (Daemon Duality, Repair Bear, Innate Arcana)
- Top 100 Tower ranking (seasonal)
- **Follower of Snowflake** (50,000 Hath — long-term goal, gives peerless vouchers)
### Money strategy
- Exchange **Hath → Credits** on the Hath Exchange (~3,000 Cr/Hath)
- Your H@H client generates Hath passively — this IS your income engine
- Earned Hath can buy Source Nexus, Daemon Duality, Repair Bear — all permanent account upgrades
- Bounty system: convert Credits + Hath → Steam gift cards to pay for VPS
---
## GENERAL TIPS
### Always do
- **Every arena, every day** — they reset at Dawn (~midnight UTC). Credit income scales with arena level.
- **Training queue** — Adept Learner first, then Scavenger, then damage dealers.
- **Equipment check** — after every arena clear, check drops. Sell ≤Average, keep Superior+.
- **Monster Lab** — feed monsters daily. They bring gifts (items, crystals, credits).
### Never do
- **Don't sell Magnificent+ gear** — it's worth 10-100x more to players than the shop.
- **Don't shrine figurines** — they can be sold to players for credits.
- **Don't shrine collectables** — needed for Orbital Friendship Cannon.
- **Don't let stamina cap at 99** — you lose regeneration. Use it or lose it.
- **Don't neglect proficiency** — Assimilator training + Grindfest = fast prof gains.
### Stamina management
- 99 max stamina, regenerates **1 per hour** (24/day)
- Great status (60-99): +100% EXP but faster drain
- Normal (1-59): standard
- Exhausted (0): NO rewards from battles. Never battle at 0.
- **Priority:** Arenas first (best credits/stamina), then Grindfest (best EXP/stamina), then Item World
### Hath strategy
1. Let H@H client run 24/7 (already set up)
2. First 1,000 Hath → **Source Nexus** (unlocks original images on galleries)
3. Next → **Daemon Duality I-V** (permanent +10-50% damage)
4. Then → **Repair Bear** (reduces equipment degradation) or **Innate Arcana** (auto-maintain buffs)
5. Exchange excess Hath for Credits (3,000 Cr/Hath) to fund training
6. Long-term: use Creds + Hath in Bounty system → Steam gift cards → offset VPS cost
### Credit spending priority
1. **Training** — always have one training running
2. **Equipment repairs** — broken gear = 0 stats
3. **Item Shop** — mana/spirit potions for long battles
4. **Equipment upgrades** — forge your best gear
5. **Lottery tickets** — low priority, gambling
### The H@H math
Your client at 58,000 KB/s + 400 GB cache in Europe region:
- Expected: **5-50 Hath/day** after ramp-up (1-3 months)
- At 3,038 Cr/Hath: **15,000-150,000 Credits/day equivalent**
- At bounty rates: this can cover **$2-10/month** in gift cards
- Combined with HV earnings: realistic path to **$15/month** (VPS break-even)
---
## QUICK REFERENCE CARD
```
┌─────────────────────────────────────────────────┐
│ HV UNIFIED — Quick Ref │
├─────────────────────────────────────────────────┤
│ Q Execute recommended action │
│ H Toggle hover mode (auto-attack) │
│ C Emergency heal (Cure/Full-Cure) │
│ , Open settings panel │
├─────────────────────────────────────────────────┤
│ Console API: │
│ HV.advice() Full guidance for your level │
│ HV.stats() Tracked battles/credits/drops │
│ HV.settings() Open settings UI │
│ HV.monsters() Monster HP database │
├─────────────────────────────────────────────────┤
│ H@H Status: sudo systemctl status hentaiathome │
│ H@H Logs: sudo journalctl -u hentaiathome -f │
│ Hath page: https://e-hentai.org/hentaiathome │
└─────────────────────────────────────────────────┘
```