- 23 source files in src/ (build via scripts/build.sh) - Forum-sourced player knowledge in references/ - DESIGN.md with architecture and corrections - References to existing scripts (Monsterbation, jpx, HV Utils)
278 lines
13 KiB
Markdown
278 lines
13 KiB
Markdown
# HentaiVerse — Complete Domination Guide (Level 1 → 500)
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## Powered by HV Unified script + H@H passive income
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---
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## PHASE 0: SETUP (Before your first battle)
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### 1. Install the script
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Open Tampermonkey → Create new script → paste `/home/gabogg/hv-unified/hv-unified.user.js` → Save.
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### 2. Understand the controls
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| Key | What |
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|-----|------|
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| **Q** | Execute recommended action (attacks, spells, heals — auto-decides) |
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| **H** | Toggle hover mode (mouse over a monster = auto-attack) |
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| **C** | Emergency heal (cast Cure/Full-Cure immediately) |
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| **,** | Open settings panel (toggle features, adjust thresholds) |
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### 3. Your passive income engine
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H@H client 52710 is already running on the VPS. It'll take weeks to ramp up,
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but once it does, you'll earn Hath passively. Exchange Hath for Credits at
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~3,000 Cr/Hath. This IS your server-funding strategy.
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---
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## PHASE 1: NOVICE (Levels 1–50) — Survival First
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### Stat allocation
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```
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STR ██████░░░░░░░░░░░░░░ 30% — Physical damage
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END █████░░░░░░░░░░░░░░░ 25% — HP + damage reduction
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DEX ████░░░░░░░░░░░░░░░░ 20% — Accuracy + Parry + Phys dmg
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AGI ██░░░░░░░░░░░░░░░░░░ 10% — Evade + Attack speed
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WIS ██░░░░░░░░░░░░░░░░░░ 10% — MP + Magic acc
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INT █░░░░░░░░░░░░░░░░░░░ 5% — Magic damage
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```
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**Rule:** END keeps you alive. STR makes battles faster. Level them 2:1 until
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you stop dying, then shift toward STR.
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### What to do every day
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1. **Arena "First Blood"** (2 rounds) — 100 credits, takes 30 seconds
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2. **Arena "Graduation"** (6 rounds) — 1,000 credits first clear
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3. Spend credits on **Adept Learner training** — +1% EXP per level, stacks forever
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4. Any leftover stamina → **Grindfest on Normal** — great EXP, flee at 30% HP
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### Equipment
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- Don't worry about gear quality yet. Equip whatever drops.
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- Sell Crude/Fair items (click the Shop Sell buttons our script adds).
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- Keep Average+ items that match your weapon type.
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### Spell priority
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| Level | Spell | Why |
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|-------|-------|-----|
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| 5 | **Cure** | Your lifeline. Press C to use. |
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| 10 | **Protection** | -25% damage taken. Cast at battle start. |
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| 15 | **Fiery Blast** | First damage spell. Use when MP > 25%. |
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| 25 | **Freeze** | Cold damage + slows enemies. |
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### Script behavior at this tier
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- Will auto-cast Cure when HP < 35%
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- Will use any offensive spell you've unlocked
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- Defaults to basic attacks when MP is low
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- Won't waste MP on unnecessary buffs
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### Credit earnings (estimate)
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- ~500-2,000 credits/day from early arenas
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- ~100-500 credits from equipment sales
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- **Priority:** Adept Learner to level 50, then Scavenger to level 25
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---
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## PHASE 2: ADEPT (Levels 50–150) — Building Power
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### Stat shift
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```
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STR ███████░░░░░░░░░░░░░ 35% — Physical damage (increased)
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END ████░░░░░░░░░░░░░░░░ 20% — HP (reduced — you survive better now)
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DEX ████░░░░░░░░░░░░░░░░ 20% — Accuracy + Parry
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AGI ██░░░░░░░░░░░░░░░░░░ 10% — Evade
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WIS ██░░░░░░░░░░░░░░░░░░ 10% — MP pool
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INT █░░░░░░░░░░░░░░░░░░░ 5% — Minimal
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```
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### What to do every day
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1. **All available Arenas** — you should have 5-8 unlocked by now
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2. **Grindfest on Hard** — better drops, more EXP
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3. Training: **Adept Learner → 100**, **Scavenger → 25**, **Ability Boost → 50**
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4. Start doing **Item World** on Average+ weapons — adds potency stats
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### Equipment goals
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- Get a weapon with **elemental strike prefix** (Fiery/Freezing/Shocking/Gale)
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- Look for **Superior+ quality** in your weapon slot first
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- Armor: prioritize **Protection suffix** or **Agile prefix** on light armor
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- Start checking equip popups — our script tags items as KEEP/SELL
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### Key spell unlocks
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| Level | Spell | Impact |
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|-------|-------|--------|
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| 50 | **Regen** | Passive HP regen per turn. Cast once, lasts whole battle. |
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| 60 | **Haste** | +50% action speed. Most important buff in the game. |
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| 65 | **Smite** | Holy damage. Good against undead/demons. |
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| 70 | **Weaken** | Reduces enemy damage by 50%. Cast on bosses. |
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| 80 | **Sleep** | Incapacitates enemy. Cast on dangerous targets. |
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### Script behavior at this tier
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- Auto-maintains Haste + Protection + Regen
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- Auto-casts Imperil on strongest enemy (once unlocked at 130)
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- Auto-casts Weaken on bosses
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- Uses T1 spells for damage, prioritizes AoE if multiple enemies
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### Credit earnings (estimate)
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- ~5,000-15,000 credits/day from arenas
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- ~500-2,000 from equipment sales
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- Start saving for Ability Boost training (100 credits per level, adds up)
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---
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## PHASE 3: VETERAN (Levels 150–300) — Speed & Efficiency
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### Stat allocation (1H style)
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```
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STR ████████░░░░░░░░░░░░ 40% — Physical damage (maximize)
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DEX █████░░░░░░░░░░░░░░░ 25% — Crit + Parry
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END ███░░░░░░░░░░░░░░░░░ 15% — HP (enough to not die)
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AGI ██░░░░░░░░░░░░░░░░░░ 10% — Attack speed
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WIS █░░░░░░░░░░░░░░░░░░░ 5% — Utility
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INT ░░░░░░░░░░░░░░░░░░░░ 5% — Minimal
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```
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For mages (Staff): INT 40%, WIS 30%, END 15%, AGI 10%.
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### What to do every day
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1. **All 10+ Arenas** — credits from "Endgame" (10K), "Exile" (20K), "To Kill a God" (35K)
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2. **Grindfest PFUDOR** — maximum rewards, 100+ rounds
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3. Training: finish **Scavenger → 50**, **Quartermaster → 20**, start **Assimilator**
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4. **Item World** on your best weapons — aim for Butcher/Fatality/Swift Strike potencies
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### Key unlocks
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| Level | What | Why |
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|-------|------|-----|
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| 130 | **Imperil** | Reduces ALL enemy defenses. Cast it on everything. |
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| 175 | **T3 spells** | Huge damage, hits 7-10 targets. Arena clear speed doubles. |
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| 200 | **Paradise Lost** | Best holy nuke. |
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| 220 | **Full-Cure** | Full HP restore. Emergency button. |
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| 245 | **Ragnarok** | Best dark nuke. |
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| 250 | **MagNet** | Prevents enemy evade AND resist. Essential for mages. |
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### Equipment goals
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- Full **Exquisite+** set in your fighting style
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- Weapon with **Butcher Lv.5** (IW potency) — +25% damage
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- **Force Shield** (rare drop) if 1H — best block in game
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- Start looking for **Magnificent+** gear — our script will flag these
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### Fighting style optimization
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| Style | Best at | Weapon |
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|-------|---------|--------|
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| **1H + Shield** | Arena clearing (fast, safe) | Rapier (Penetrated Armor) or Shortsword (high accuracy) |
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| **2H** | Boss killing (huge single hits) | Estoc (Penetrated Armor) or Katana (high crit) |
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| **DW** | Speed farming (most attacks/turn) | Wakizashi + Wakizashi |
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| **Staff** | AoE grinding (hits everything) | Willow (Holy+Dark) or Redwood (balanced elements) |
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### Script behavior at this tier
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- Full auto-buff rotation (Haste → Protection → Shadow Veil → Spark of Life)
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- Auto Spirit Stance management (toggle when OC > 80%)
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- Auto skill usage (Frenzied Blows, Great Cleave, Shatter Strike)
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- Debuff priority: Imperil → Weaken → Slow (bosses only)
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- Damage: T3 AoE spells if multiple enemies, T2 single-target otherwise
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### Credit earnings (estimate)
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- ~30,000-80,000 credits/day from arenas
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- ~5,000-20,000 from equipment sales (rare drops are valuable)
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- Training costs increase significantly — prioritize Ability Boost
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- Buy **Source Nexus** (1,000 Hath) if you have it — unlocks original images
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---
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## PHASE 4: MASTER (Levels 300–500) — Optimization
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### Stat allocation (1H style)
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```
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STR █████████░░░░░░░░░░░ 45% — Maximum physical damage
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DEX ██████░░░░░░░░░░░░░ 30% — Max crit + parry
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END ██░░░░░░░░░░░░░░░░░░ 10% — Minimum to survive
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AGI ██░░░░░░░░░░░░░░░░░░ 10% — Speed cap
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WIS ░░░░░░░░░░░░░░░░░░░░ 3% — Bare minimum
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INT ░░░░░░░░░░░░░░░░░░░░ 2% — Negligible
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```
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### Daily routine
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1. **All 14+ Arenas** — ~50,000-150,000 credits/day
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2. **Grindfest PFUDOR** for proficiency farming
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3. **Item World** on peerless equipment
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4. **Tower climbing** (Isekai) for seasonal rewards
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5. Training: max everything — Ability Boost, Scavenger, Quartermaster, Assimilator
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### Endgame goals
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- Full **Legendary/Peerless** equipment set
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- All **Hath Perks** relevant to your build (Daemon Duality, Repair Bear, Innate Arcana)
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- Top 100 Tower ranking (seasonal)
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- **Follower of Snowflake** (50,000 Hath — long-term goal, gives peerless vouchers)
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### Money strategy
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- Exchange **Hath → Credits** on the Hath Exchange (~3,000 Cr/Hath)
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- Your H@H client generates Hath passively — this IS your income engine
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- Earned Hath can buy Source Nexus, Daemon Duality, Repair Bear — all permanent account upgrades
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- Bounty system: convert Credits + Hath → Steam gift cards to pay for VPS
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---
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## GENERAL TIPS
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### Always do
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- **Every arena, every day** — they reset at Dawn (~midnight UTC). Credit income scales with arena level.
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- **Training queue** — Adept Learner first, then Scavenger, then damage dealers.
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- **Equipment check** — after every arena clear, check drops. Sell ≤Average, keep Superior+.
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- **Monster Lab** — feed monsters daily. They bring gifts (items, crystals, credits).
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### Never do
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- **Don't sell Magnificent+ gear** — it's worth 10-100x more to players than the shop.
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- **Don't shrine figurines** — they can be sold to players for credits.
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- **Don't shrine collectables** — needed for Orbital Friendship Cannon.
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- **Don't let stamina cap at 99** — you lose regeneration. Use it or lose it.
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- **Don't neglect proficiency** — Assimilator training + Grindfest = fast prof gains.
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### Stamina management
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- 99 max stamina, regenerates **1 per hour** (24/day)
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- Great status (60-99): +100% EXP but faster drain
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- Normal (1-59): standard
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- Exhausted (0): NO rewards from battles. Never battle at 0.
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- **Priority:** Arenas first (best credits/stamina), then Grindfest (best EXP/stamina), then Item World
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### Hath strategy
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1. Let H@H client run 24/7 (already set up)
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2. First 1,000 Hath → **Source Nexus** (unlocks original images on galleries)
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3. Next → **Daemon Duality I-V** (permanent +10-50% damage)
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4. Then → **Repair Bear** (reduces equipment degradation) or **Innate Arcana** (auto-maintain buffs)
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5. Exchange excess Hath for Credits (3,000 Cr/Hath) to fund training
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6. Long-term: use Creds + Hath in Bounty system → Steam gift cards → offset VPS cost
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### Credit spending priority
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1. **Training** — always have one training running
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2. **Equipment repairs** — broken gear = 0 stats
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3. **Item Shop** — mana/spirit potions for long battles
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4. **Equipment upgrades** — forge your best gear
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5. **Lottery tickets** — low priority, gambling
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### The H@H math
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Your client at 58,000 KB/s + 400 GB cache in Europe region:
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- Expected: **5-50 Hath/day** after ramp-up (1-3 months)
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- At 3,038 Cr/Hath: **15,000-150,000 Credits/day equivalent**
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- At bounty rates: this can cover **$2-10/month** in gift cards
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- Combined with HV earnings: realistic path to **$15/month** (VPS break-even)
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---
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## QUICK REFERENCE CARD
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```
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┌─────────────────────────────────────────────────┐
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│ HV UNIFIED — Quick Ref │
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├─────────────────────────────────────────────────┤
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│ Q Execute recommended action │
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│ H Toggle hover mode (auto-attack) │
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│ C Emergency heal (Cure/Full-Cure) │
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│ , Open settings panel │
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├─────────────────────────────────────────────────┤
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│ Console API: │
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│ HV.advice() Full guidance for your level │
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│ HV.stats() Tracked battles/credits/drops │
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│ HV.settings() Open settings UI │
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│ HV.monsters() Monster HP database │
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├─────────────────────────────────────────────────┤
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│ H@H Status: sudo systemctl status hentaiathome │
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│ H@H Logs: sudo journalctl -u hentaiathome -f │
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│ Hath page: https://e-hentai.org/hentaiathome │
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└─────────────────────────────────────────────────┘
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```
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