hv-unified/src
GaboGG 1a4f9a80a3 v0.13.26 - Stricter Q debounce: reset timer after each successful action
- executeAction now sets STATE._lastActionTime after dispatching
- Q handler checks this instead of a local var
- When an action executes, the Q debounce resets so the next Q press
  waits the full 300ms before attempting again
- Prevents stale-state queueing when game hasn't processed the
  previous action yet (was sending 12+ 'skill' commands to the
  game, though only 1 actually ran)
2026-07-26 15:23:04 -04:00
..
abilities.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
action-executor.js v0.13.26 - Stricter Q debounce: reset timer after each successful action 2026-07-26 15:23:04 -04:00
armory.js v0.13.2 - Rewrite armory.js with actual page DOM support 2026-07-26 11:33:10 -04:00
battle-logger.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
battle-parser.js v0.13.22 - Cache base MP costs at battle start (dynamic, not hardcoded) 2026-07-26 15:08:23 -04:00
config.js v0.13.26 - Stricter Q debounce: reset timer after each successful action 2026-07-26 15:23:04 -04:00
guidance.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
header.user.js v0.13.26 - Stricter Q debounce: reset timer after each successful action 2026-07-26 15:23:04 -04:00
hover-system.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
init.js v0.13.22 - Cache base MP costs at battle start (dynamic, not hardcoded) 2026-07-26 15:08:23 -04:00
items.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
keybindings.js v0.13.26 - Stricter Q debounce: reset timer after each successful action 2026-07-26 15:23:04 -04:00
knowledge-base.js v0.13.20 - Add SPELL_COSTS fallback for Mana Conservation-reduced MP costs 2026-07-26 15:01:49 -04:00
out-of-battle.js v0.13.1 - Smart Armory, removed broken sell/salvage buttons 2026-07-26 11:28:21 -04:00
page-detector.js Monster Lab floating panel + page detection, Beast recommendation 2026-07-20 20:35:14 -04:00
progress-tracker.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
public-api.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
re-timer.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
settings-page.js v0.13.3 - Auto-sell/salvage preset on settings page 2026-07-26 12:42:56 -04:00
settings-panel.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
state.js v0.13.26 - Stricter Q debounce: reset timer after each successful action 2026-07-26 15:23:04 -04:00
strategy-engine.js v0.13.24 - Fix castInitialBuffs sorting (was most-expensive-first, not cheapest-first) 2026-07-26 15:16:07 -04:00
ui-overlays.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
utils.js Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00