hv-unified/scripts
GaboGG 1a4f9a80a3 v0.13.26 - Stricter Q debounce: reset timer after each successful action
- executeAction now sets STATE._lastActionTime after dispatching
- Q handler checks this instead of a local var
- When an action executes, the Q debounce resets so the next Q press
  waits the full 300ms before attempting again
- Prevents stale-state queueing when game hasn't processed the
  previous action yet (was sending 12+ 'skill' commands to the
  game, though only 1 actually ran)
2026-07-26 15:23:04 -04:00
..
build.sh v0.13.3 - Auto-sell/salvage preset on settings page 2026-07-26 12:42:56 -04:00
hv-unified.user.js v0.13.26 - Stricter Q debounce: reset timer after each successful action 2026-07-26 15:23:04 -04:00
latest.user.js v0.13.26 - Stricter Q debounce: reset timer after each successful action 2026-07-26 15:23:04 -04:00