- Raised heal threshold from 60%@7+ to 65%@5+ (earlier healing in big groups) - Cure threshold also dynamic: 65% when 5+ mobs, normal otherwise - Secondary weapon skill dump restricted to 3+ enemies (no OC waste on cleanup) - Great Cleave already limited to rares — kept as-is - Simulation confirmed +7 rounds deeper (R30->R37 avg) from OC conservation - Source: agy_oc_output.txt |
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| .. | ||
| build.sh | ||
| hv-unified.user.js | ||
| latest.user.js | ||