- skillOC default lowered from 75 to 60 — with 300ms Q debounce, it took ~6 presses to go from 50 to 70 OC (too slow against IWBTH enemies) - Threat threshold lowered from 85% (102px) to 70% (84px) — triggers earlier when monsters have high SP bars - Added single-monster emergency: if ANY enemy >90% SP, fire skills even without 2+ monsters (catches the lone special attacker) - Step 0d high-threat check now fires for solitary imminent threats too |
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| .. | ||
| build.sh | ||
| hv-unified.user.js | ||
| latest.user.js | ||