HV Unified simulator
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GaboGG e74c97f87a v0.13.17 - Fix fill-level scoring when maxBuffDur hasn't been learned
- When maxBuffDur for a buff equals its current duration (first observation
  in a battle), the emptiness was 0 — making the script think all buffs
  are full and skipping them
- Now: if maxDur <= current dur, assume a minimum of 30 turns as the max
- This ensures buffs like Shadow Veil at 8/8 are treated as 8/30 (73% empty)
  instead of 8/8 (0% empty)
2026-07-26 14:08:50 -04:00
docs Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
references Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
scripts v0.13.17 - Fix fill-level scoring when maxBuffDur hasn't been learned 2026-07-26 14:08:50 -04:00
simulator Fix: Spark of Life icon key, mana items after buffs 2026-07-22 06:13:54 -04:00
src v0.13.17 - Fix fill-level scoring when maxBuffDur hasn't been learned 2026-07-26 14:08:50 -04:00
.gitignore Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00