HV Unified simulator
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GaboGG c0c626c0bf v0.13.12 - Fill-level scoring for channeling consumption
- Score = emptiness_ratio × mp_cost
- emptiness_ratio = (max_dur - current) / max_dur
- max_dur is tracked dynamically per buff in STATE.maxBuffDur
  (learned from the highest duration seen per icon)
- Freshly cast buffs score ~0 regardless of MP cost
- A 100-MP buff at 1/90 turns scores 98.9
- A 40-MP buff at 25/50 turns scores 20.0
- A 140-MP buff at 71/80 turns scores 15.75
- Removed the Heartseeker >50 skip (no longer needed - fill level handles it)
2026-07-26 13:44:17 -04:00
docs Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
references Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
scripts v0.13.12 - Fill-level scoring for channeling consumption 2026-07-26 13:44:17 -04:00
simulator Fix: Spark of Life icon key, mana items after buffs 2026-07-22 06:13:54 -04:00
src v0.13.12 - Fill-level scoring for channeling consumption 2026-07-26 13:44:17 -04:00
.gitignore Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00