HV Unified simulator
- Moved findBestChannelingTarget() BEFORE the BUFF_PRIORITY loop - When Q is pressed and channeling is active, the script now picks the most expensive buff for the channeling charge instead of wasting it on the first buff in priority order (Haste at 32 MP instead of Heartseeker at 175) - Reverted the vitals auto-execute (Q-key workflow, not auto-battle) - All three tiers: channeling check fires after castInitialBuffs but before the regular shouldBuff loop |
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