HV Unified simulator
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GaboGG bbf7c95fb9 v0.13.7 - Channeling prioritized before buff priority loop
- Moved findBestChannelingTarget() BEFORE the BUFF_PRIORITY loop
- When Q is pressed and channeling is active, the script now picks the most
  expensive buff for the channeling charge instead of wasting it on the
  first buff in priority order (Haste at 32 MP instead of Heartseeker at 175)
- Reverted the vitals auto-execute (Q-key workflow, not auto-battle)
- All three tiers: channeling check fires after castInitialBuffs but
  before the regular shouldBuff loop
2026-07-26 13:27:24 -04:00
docs Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
references Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
scripts v0.13.7 - Channeling prioritized before buff priority loop 2026-07-26 13:27:24 -04:00
simulator Fix: Spark of Life icon key, mana items after buffs 2026-07-22 06:13:54 -04:00
src v0.13.7 - Channeling prioritized before buff priority loop 2026-07-26 13:27:24 -04:00
.gitignore Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00