HV Unified simulator
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GaboGG b59da5544a v0.15.1 - Keep Top 10% (min 5) instead of fixed 5
- keepCount = max(5, ceil(categorySize * 0.10))
- Small categories still keep minimum 5; large ones scale up
  (e.g. 40 items in a category → keep 5, 80 → keep 8, 120 → keep 12)
2026-07-31 14:28:17 -04:00
docs Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
references v0.14.22 - Survival-first priority chain (simulation-backed, 10/10 survival) 2026-07-28 06:19:02 -04:00
scripts v0.15.1 - Keep Top 10% (min 5) instead of fixed 5 2026-07-31 14:28:17 -04:00
simulator Fix: Spark of Life icon key, mana items after buffs 2026-07-22 06:13:54 -04:00
src v0.15.1 - Keep Top 10% (min 5) instead of fixed 5 2026-07-31 14:28:17 -04:00
.gitignore Initial commit: HV Unified v0.11.0 structure 2026-07-20 19:30:26 -04:00
analyze_gear.py v0.14.22 - Survival-first priority chain (simulation-backed, 10/10 survival) 2026-07-28 06:19:02 -04:00