HV Unified simulator
- Listen for jpx_ctrlWidget_update (detail.active) — jpx's own state signal - Re-trigger M when jpx reports inactive + monsters present + not battle over - Fallback 2s poll in case the event is missed on page reload - Cooldown guard (2.5s) to avoid double-trigger - Stops on maxRounds / low HP / battle finish |
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| docs | ||
| references | ||
| scripts | ||
| simulator | ||
| src | ||
| .gitignore | ||
| analyze_gear.py | ||