HV Unified simulator
- Channeling detection was ONLY from battle log text entries - When log entries scroll off (new round starts), the 'gains the effect' message is lost and STATE.channeling stays false permanently - Added effects pane check: if channeling.png is visible, force channeling=true - This fixes the root cause of channeling being ignored when the log has scrolled past the proc message - Also bumped version properly this time |
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