- Monster stats: STR/DEX/AGI/END/INT/WIS scaled per wiki formula
- HP = (100 + L*10 + END*5) * level_mod * difficulty_mod * class_mod
- Base damage from log formula, crit from (1 - 3750/(3750+DEX+STR/2))
- Phys/mag mit, evade, parry all from wiki
- Difficulty multipliers from wiki table (exp, credit, hp, dmg)
- Player stats tuned to match real Lv52 character (1804 HP, 93 MP)
- Added health items to default loadout
- 23 source files in src/ (build via scripts/build.sh)
- Forum-sourced player knowledge in references/
- DESIGN.md with architecture and corrections
- References to existing scripts (Monsterbation, jpx, HV Utils)