Commit graph

3 commits

Author SHA1 Message Date
GaboGG
f2f296274c v0.14.17 - Faster weapon skills: lower skillOC to 60, threat to 70%, single-monster emergency
- skillOC default lowered from 75 to 60 — with 300ms Q debounce, it took
  ~6 presses to go from 50 to 70 OC (too slow against IWBTH enemies)
- Threat threshold lowered from 85% (102px) to 70% (84px) — triggers
  earlier when monsters have high SP bars
- Added single-monster emergency: if ANY enemy >90% SP, fire skills
  even without 2+ monsters (catches the lone special attacker)
- Step 0d high-threat check now fires for solitary imminent threats too
2026-07-27 20:05:47 -04:00
GaboGG
a7a304f5d4 v0.14.9 - Rewrite gear scraper with correct DOM selectors
- Character Equipment page (?s=Character&ss=eq): reads #eqsb > .eqb
  divs with onmouseover='equips.set(ID,...)' for item names and IDs
- triggerAllTooltips() calls equips.set() for each item to populate
  the #popup_box tooltip, then parses full stat blocks (ADB, damage,
  mitigation, attributes, burden, interference, condition)
- Armory Organize page: reads #equiplist table rows with
  onmouseover='hover_equip(ID)' and checkbox values
- Reads right-side #equipinfo preview for condition and stats
- Modify detail page: reads full stat tables
2026-07-27 15:12:28 -04:00
GaboGG
402db6bb2f Initial commit: HV Unified v0.11.0 structure
- 23 source files in src/ (build via scripts/build.sh)
- Forum-sourced player knowledge in references/
- DESIGN.md with architecture and corrections
- References to existing scripts (Monsterbation, jpx, HV Utils)
2026-07-20 19:30:26 -04:00