Fix Spark of Life icon key: sparklife.png, not fallenshield
The active buff icon is /y/e/sparklife.png -> stored as 'sparklife'. The 'fallenshield.png' check is for detecting when it has been consumed (triggered), not for the active buff. This was causing the script to think Spark of Life was never active, recasting it every turn.
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3 changed files with 3 additions and 3 deletions
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@ -679,7 +679,7 @@ function shouldBuff(name, minTurns) {
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const BUFF_PRIORITY = [
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{ icon: 'haste', spell: 'Haste', minTurns: 2 },
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{ icon: 'protection', spell: 'Protection', minTurns: 2 },
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{ icon: 'fallenshield', spell: 'Spark of Life', minTurns: 1 }, // icon: fallenshield.png
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{ icon: 'sparklife', spell: 'Spark of Life', minTurns: 1 }, // icon: sparklife.png
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{ icon: 'regen', spell: 'Regen', minTurns: 2 },
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{ icon: 'absorb', spell: 'Absorb', minTurns: 2 },
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{ icon: 'shadowveil', spell: 'Shadow Veil', minTurns: 3 },
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@ -679,7 +679,7 @@ function shouldBuff(name, minTurns) {
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const BUFF_PRIORITY = [
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{ icon: 'haste', spell: 'Haste', minTurns: 2 },
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{ icon: 'protection', spell: 'Protection', minTurns: 2 },
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{ icon: 'fallenshield', spell: 'Spark of Life', minTurns: 1 }, // icon: fallenshield.png
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{ icon: 'sparklife', spell: 'Spark of Life', minTurns: 1 }, // icon: sparklife.png
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{ icon: 'regen', spell: 'Regen', minTurns: 2 },
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{ icon: 'absorb', spell: 'Absorb', minTurns: 2 },
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{ icon: 'shadowveil', spell: 'Shadow Veil', minTurns: 3 },
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@ -34,7 +34,7 @@ function shouldBuff(name, minTurns) {
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const BUFF_PRIORITY = [
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{ icon: 'haste', spell: 'Haste', minTurns: 2 },
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{ icon: 'protection', spell: 'Protection', minTurns: 2 },
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{ icon: 'fallenshield', spell: 'Spark of Life', minTurns: 1 }, // icon: fallenshield.png
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{ icon: 'sparklife', spell: 'Spark of Life', minTurns: 1 }, // icon: sparklife.png
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{ icon: 'regen', spell: 'Regen', minTurns: 2 },
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{ icon: 'absorb', spell: 'Absorb', minTurns: 2 },
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{ icon: 'shadowveil', spell: 'Shadow Veil', minTurns: 3 },
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