// ═══════════════════════════════════════════════════════════════════════ // CONFIG — default settings // ═══════════════════════════════════════════════════════════════════════ const VERSION = '0.14.32'; const CFG = { // — Battle automation hotkey: 'KeyQ', hotkeyMod: '', hoverEnabled: true, autoBuff: true, autoDebuff: true, autoCure: true, autoSpirit: false, // Manual spirit stance only (auto-disable at 65% SP for Spark) // — Thresholds (simulation-backed) cureHP: 0.45, // Cast Cure below this HP cureItemHP: 0.50, // Use health items at this HP cureRegenHP: 0.65, // Cast Regen below this HP manaGemMP: 0.45, // Use mana gems below this MP manaPotionMP: 0.25, // Use mana potions at this MP spiritPotionSP: 0.60, // Use spirit gems/potions below this SP (Spark costs 50%) spiritStanceOC: 80, // Manual spirit stance only (auto-disable at 65% SP for Spark) skillOC: 60, // Use weapon skills at this OC (lower = faster, key on IWBTH) useAttackSpells: false, // Don't use attack spells (let channel proc naturally) // — Out of battle autoSell: true, sellQuality: 'Average', bulkShrine: true, reTimer: true, trainingQueue: true, // — UI showCooldowns: true, showMonsterHP: true, showDurations: true, alertColours: true, showMonsterNumbers: true, cfgButton: true, showGuidance: true, showEquipAdvice: true, autoDifficulty: true, // — Combat style useAttackSpells: true, };