# HV Unified Simulator A headless battle simulator for HentaiVerse. Tests strategy configurations against simulated battles to find optimal settings. ## Structure ``` simulator/ ├── src/ │ ├── engine.js # Battle engine (turns, damage, procs) │ ├── entities.js # Player, Monster classes │ ├── formulas.js # All wiki-known formulas │ ├── strategy.js # Port of the userscript strategy logic │ ├── grindfest.js # Grindfest simulation │ ├── arena.js # Arena simulation │ └── runner.js # Run configs, collect stats ├── configs/ │ └── default.json # Default strategy config ├── results/ # Simulation output ├── package.json └── README.md ``` ## Usage ```bash node src/runner.js --rounds 1000 --config configs/aggressive.json ``` ## Strategy Config Format ```json { "name": "aggressive-items", "cureHP": 0.35, "cureItemHP": 0.65, "manaGemMP": 0.60, "spiritPotionSP": 0.40, "spiritStanceOC": 60, "useAttackSpells": false, "skillRendingAt": 5, "skillGreatCleaveOnlyBosses": true } ``` ## How It Works 1. Creates a simulated player at a given level with specified stats/gear 2. Spawns monsters based on difficulty and battle type 3. Runs the same strategy logic as the userscript (ported to Node.js) 4. Tracks every action, proc, damage event 5. Outputs summary stats + per-round logs